![]() ![]() Dwarves replaced elves as the main defensive race which heavily focuses on stone as a building resource. While players can still choose a race to control when entering a map with real-time strategy elements, two of the races from the main game have been replaced. Technology is best when it brings people together. Soul Harvest retains the skill-wheel that allows players to choose the skill to use when clicking on an enemy but limits the displayed skills to those that have been added to the skill bar. The information about available resources now resides at the lower right corner. While the main game displayed the available skills below the character portraits in the upper left corner, Soul Harvest has a skill bar that can be placed at the top or the bottom and to which players can add the skills at their choosing. While the host will play as The general, joining players can choose to join as one of the mercenaries they created. The main campaign can be played by up to three players together. ![]() Players can also create mercenaries, individually configured characters that can be chosen in the single-player campaign to accompany The General instead of the companions. Additionally, each combination of skill trees has a synergy skill that combines elements of both trees. ![]() Players are restricted to choosing from two out of nine skill trees, with demonology and druidism having been added. Players can again customize gender and appearance of their Avatar. Mysterious mage in charge of a malevolent organization known as Dark Crescent Legendary queen of the Kingdom of Nortander Mercenary captain and companion of The General Powerful dark elf mage and companion of The General ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |